Question for the experienced.
Town One
Defending: Level 30 Walls, 30 mortars, 20 chefs
Attacking: 50 Steam Giants, 30 mortars
Losses: 35 Steam Giants
Town Two
Defending: Level 40 Walls
Attacking: 16 Steam Giants, 18 mortars
Losses: 13 Steam Giants
No Hep Forge activated
Question:
Why does the addition of just 30 mortars and 20 chefs change the outcome this much? There are NO front line military on the defending side. The town with level 40 walls does takes two rounds to break the wall down but the level 30 wall town only takes one round but destroys comparatively more Steam Giants than the town with level 40 walls. Why?
Town One
Defending: Level 30 Walls, 30 mortars, 20 chefs
Attacking: 50 Steam Giants, 30 mortars
Losses: 35 Steam Giants
Town Two
Defending: Level 40 Walls
Attacking: 16 Steam Giants, 18 mortars
Losses: 13 Steam Giants
No Hep Forge activated
Question:
Why does the addition of just 30 mortars and 20 chefs change the outcome this much? There are NO front line military on the defending side. The town with level 40 walls does takes two rounds to break the wall down but the level 30 wall town only takes one round but destroys comparatively more Steam Giants than the town with level 40 walls. Why?